Never too Thin, Nor too Many GHz

By Paul Kedrosky · Wednesday, December 13, 2006 ·
Fascinating factoid: Numbers of hours required to produce one on-screen frame in two decade-apart animated Pixar flicks:
The kicker, of course, is that there has been at least a 300x improvement in computer performance in the intervening decade. Animators, however, care naught for that, and just keep adding complexity per frame and soaking up the CPU cycles.

[via Chris]
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