From today’s N.Y. Times, some staggering statistics on World of Warcraft’s rise since its launch two years ago:
- 7m active subscribers paying average $14/mo
- $1b in revenue this year
- First major online game to have more subscribers in China than in U.S.
- Arguably the most lucrative single media property anywhere
As an aside, I’ve never used it, thus pegging me as a gaming dinosaur.
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You’re not a gaming dinosaur, you just have more things to do in your life than to spend hours in front of a computer pretending to be somebody else.