« China & the Commodities Boom | Main | CTIA Attendees »
Latest Stories
- Excel Wankers and Recession Averages
- Sorry, New York is Closed. Check Back Later.
- Catching Falling 2009 Earnings Estimate Knife
- Survivorship Bias in Global Markets
- Talking Positions on a Lazy-ish Retirement Portfolio
September 5, 2006
China and World of Warcraft Statistics
From today's N.Y. Times, some staggering statistics on World of Warcraft's rise since its launch two years ago:- 7m active subscribers paying average $14/mo
- $1b in revenue this year
- First major online game to have more subscribers in China than in U.S.
- Arguably the most lucrative single media property anywhere
Sphere It
|
Digg it
|
Bookmark it
|
Stumble it
|
Facebook it









You're not a gaming dinosaur, you just have more things to do in your life than to spend hours in front of a computer pretending to be somebody else.