Are Videogames Fading?

A new Piper Jaffray study is out looking at teens’ shopping habits, and this snippet on videogames is eye-opening:

… 75 percent of teens say their interest in video games is declining and 78 percent indicated they spent less time playing in 2005 …

Where is the time & money going? Myspace? Other? Investing minds want to know.

Related posts:

  1. New Venture Funds? Who Needs ‘Em!
  2. Radio, Radio — Declining Listenership
  3. Greenspan’s Fading Magic
  4. Fading the Analysts
  5. Flickr Statistics

Comments

  1. Interesting statistic indeed.
    My first reaction is that this decline could be driven by the current lifecycle of the videogames industry.
    While preparing for the launch of the Xbox 360 and the PS3 there is less focus from videogame publishers to spend money in the current platforms, which in turn keeps teens waiting for a hot title to spend their time on.
    On the other hand, it seems surprising that the PSP and Nintendo DS have not revitalized the market.

  2. Ben Casnocha says:

    Find out at the What Teens Want panel at Web 2.0 tomorrow….

  3. rajesh says:

    Why, the answer is right there:
    “74 percent indicated that they own some form of iPod, which is up from 56 percent in the spring 2005 survey. For online music services, 64 percent of students indicated they used iTunes, up from 60 percent in the spring 2005 survey.”

  4. rajesh says:

    Why, the answer is right there:
    “74 percent indicated that they own some form of iPod, which is up from 56 percent in the spring 2005 survey. For online music services, 64 percent of students indicated they used iTunes, up from 60 percent in the spring 2005 survey.”

  5. Artem says:

    That’s just because game industry shifted to gamers in their twenties/thirties. MMORPG are simple yet sophisticated enough so that teenagers do not have much success in them.
    This shift is a very clever move. After all tennagers do not have so much moolah and so many credit cards.